Корни 0_assets приведены к BigMapParts, Characters, Interior и Landscape. Готовые SM_*.fbx вынесены из 0_source и переименованы по UE, манекен сохранён как SM_mannequin_a. Обновлены правила структуры и нейминга.
11 lines
416 B
Plaintext
11 lines
416 B
Plaintext
# This is an Asset Catalog Definition file for Blender.
|
|
#
|
|
# Empty lines and lines starting with `#` will be ignored.
|
|
# The first non-ignored line should be the version indicator.
|
|
# Other lines are of the format "UUID:catalog/path/for/assets:simple catalog name"
|
|
|
|
VERSION 1
|
|
|
|
ac6dc022-515c-4c59-8c98-5f23228987c0:Eichar Poses:Eichar Poses
|
|
03caba0b-0355-4c69-94be-24ab53eac834:Eichar Poses/Catalog:Eichar Poses-Catalog
|